<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Digital Media @ CoLab &#187; carly</title>
	<atom:link href="http://colab.ic2.utexas.edu/dm/author/carly/feed/" rel="self" type="application/rss+xml" />
	<link>http://colab.ic2.utexas.edu/dm</link>
	<description>The Digital Media program of the UT Austin - Portugal Collaboratory, or CoLab</description>
	<lastBuildDate>Thu, 19 Nov 2009 17:14:14 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Internships in Austin</title>
		<link>http://colab.ic2.utexas.edu/dm/2009/04/01/internships-in-austin/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2009/04/01/internships-in-austin/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 15:03:37 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/?p=262</guid>
		<description><![CDATA[The internship information has just been updated to help answer some of the most common questions. Internships are available to graduate students and early-career professionals who are affiliated with the UT-Portugal Digital Media Collaboration. The program is designed to provide hands-on work experience in the Austin digital media industry. Internships are available on a first-come, [...]]]></description>
			<content:encoded><![CDATA[<p>The internship information has just been updated to help answer some of the most common questions. Internships are available to graduate students and early-career professionals who are affiliated with the UT-Portugal Digital Media Collaboration. The program is designed to provide hands-on work experience in the Austin digital media industry. Internships are available on a first-come, first-served basis and include significant financial support covering housing, insurance, and airfare to Austin. </p>
<p>Further information on the internships is available on the internship page, right <a href="http://colab.ic2.utexas.edu/dm/internships/">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2009/04/01/internships-in-austin/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>U.S. Law and Video Games</title>
		<link>http://colab.ic2.utexas.edu/dm/2009/03/01/us-law-and-video-games/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2009/03/01/us-law-and-video-games/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 19:54:40 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Commentary]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/?p=162</guid>
		<description><![CDATA[A piece of news that should be of interest to folks both in industry and in the academy: A couple weeks ago, the 9th U.S. Circuit Court of Appeals struck down a law that would have limited the sales and rentals of video games to minors. The court found the California statute to be a [...]]]></description>
			<content:encoded><![CDATA[<p>A piece of news that should be of interest to folks both in industry and in the academy: A couple weeks ago, the 9th U.S. Circuit Court of Appeals struck down a law that would have limited the sales and rentals of video games to minors. The court found the California statute to be a violation of minors&#8217; rights based on the 1st and 14th Amendments to the U.S. Constitution. It&#8217;s possible the victory for the industry will be a short-lived one: the case is likely to continue winding its way through the appeals process and may eventually land in the U.S. Supreme Court. </p>
<p>The Supreme Court previously ruled in 1982 on issues of minors and video games in the case of the City of Mesquite vs. Aladdin&#8217;s Castle, Inc. In that case, the court ruled that limitations on minors&#8217; ability to play coin-operated video games violated minors&#8217; rights to free speech and to freedom of association. That case effectively established games as a protected form of free speech. </p>
<p>You can read more about the recent court decision <a href="http://www.msnbc.msn.com/id/29304769/">here</a>, and if you&#8217;d like to read up on the earlier case I mentioned, the text of the decision is available <a href="http://caselaw.lp.findlaw.com/scripts/getcase.pl?court=US&#038;vol=455&#038;invol=283">here</a> from FindLaw.</p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2009/03/01/us-law-and-video-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EC pushes for standardized phone chargers</title>
		<link>http://colab.ic2.utexas.edu/dm/2009/02/16/ec-pushes-for-standardized-phone-chargers/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2009/02/16/ec-pushes-for-standardized-phone-chargers/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 16:50:43 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Commentary]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/?p=140</guid>
		<description><![CDATA[The European Commission is planning to force cell phone companies to standardize their cell phone chargers so that all phones will use the same style of charger. The goal is to cut down on the amount of waste caused by the variety of chargers currently used. Cutting down on e waste is great, but the [...]]]></description>
			<content:encoded><![CDATA[<p>The European Commission is planning to force cell phone companies to standardize their cell phone chargers so that all phones will use the same style of charger. The goal is to cut down on the amount of waste caused by the variety of chargers currently used. Cutting down on e waste is great, but the move should also eliminate a major irritation for consumers &#8212; many of whom, like me, have piled up obsolete but perfectly workable phone chargers lingering around from dead cell phones.</p>
<p>Hopefully the EC push for standardization will lead to broader standardization as the companies in compliance eliminate their non-standard chargers. Of course, the industry is already claiming standardization is an impossible pipe dream. Read more about it at <a href="http://www.telecompaper.com/news/article.aspx?cid=658155">Telecom Paper</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2009/02/16/ec-pushes-for-standardized-phone-chargers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SXSW Interactive on the horizon</title>
		<link>http://colab.ic2.utexas.edu/dm/2009/02/13/sxsw-interactive-on-the-horizon/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2009/02/13/sxsw-interactive-on-the-horizon/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 17:50:30 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Festivals]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/?p=138</guid>
		<description><![CDATA[A number of folks associated with the Digital Media Collaboration are going to be participating in SXSW. I&#8217;m going to be on a panel interrogating the question, &#8220;Are Women Taken More Seriously on the Web?,&#8221; organized by Laura Roeder of Roeder Studios.
Ivan Franco of industrial affiliate YDreams is leading a panel on &#8220;New Interfaces for [...]]]></description>
			<content:encoded><![CDATA[<p>A number of folks associated with the Digital Media Collaboration are going to be participating in SXSW. I&#8217;m going to be on a panel interrogating the question, &#8220;Are Women Taken More Seriously on the Web?,&#8221; organized by Laura Roeder of <a href="http://www.roederstudios.com/">Roeder Studios</a>.</p>
<p>Ivan Franco of industrial affiliate <a href="http://www.ydreams.com/ydreams_2005/index.php?version=1&#038;lang=en">YDreams</a> is leading a panel on &#8220;New Interfaces for Performance.&#8221; Affiliated faculty member <a href="http://www.music.utexas.edu/directory/details.aspx?id=212">Bruce Pennycook</a> is participating in the discussion.</p>
<p>The whole panel schedule for the festival is available at <a href="http://www.sxsw.com/interactive/talks/panels">the SXSW web site</a>.</p>
<p>Hope to see some of you there &#8212; we&#8217;ll be posting further updates on festival activities as we near the event.</p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2009/02/13/sxsw-interactive-on-the-horizon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rhizome Commissions Program</title>
		<link>http://colab.ic2.utexas.edu/dm/2009/02/05/rhizome-commissions-program/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2009/02/05/rhizome-commissions-program/#comments</comments>
		<pubDate>Thu, 05 Feb 2009 20:52:21 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/?p=127</guid>
		<description><![CDATA[Rhizome at the New Museum is accepting submissions for their commissions program through April 2. This funding opportunity should be of interest to some of the folks involved in CoLab Digital media programs. From the web site:

The goal of the Rhizome Commissions Program is to support emerging artists by providing grants for the creation of [...]]]></description>
			<content:encoded><![CDATA[<p>Rhizome at the New Museum is accepting submissions for their commissions program through April 2. This funding opportunity should be of interest to some of the folks involved in CoLab Digital media programs. From the web site:</p>
<p><small></p>
<blockquote><p>The goal of the Rhizome Commissions Program is to support emerging artists by providing grants for the creation of significant works of new media art. By new media art, we mean projects that creatively engage new and networked technologies to works that reflect on the impact of these tools and media in a variety of forms. Commissioned works can take the final form of online works, performance, video, installation or sound art. Projects can be made for the context of the gallery, the public, the web or networked devices.</p>
<p>Proposed projects can be at any stage of production, from conception to distribution. Applications must be made and submitted online. Grant amounts range from $1,000 to $5,000 and can be applied to any aspect of the work, including labor costs, technology, or materials. In this funding cycle, Rhizome will award nine grants: seven grants will be determined by a jury of experts in the field, and two will be determined by Rhizome’s membership through an open vote.</p>
<p>Artists who receive a commission will also be invited to speak at Rhizome&#8217;s affiliate, the New Museum of Contemporary Art, and to archive their work in the ArtBase, a comprehensive online art collection.</p></blockquote>
<p></small></p>
<p>Application details and further information is available <a href="http://www.rhizome.org/commissions/">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2009/02/05/rhizome-commissions-program/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Millennials at work</title>
		<link>http://colab.ic2.utexas.edu/dm/2008/11/29/millennials-at-work/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2008/11/29/millennials-at-work/#comments</comments>
		<pubDate>Sat, 29 Nov 2008 18:14:02 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/2008/11/29/millennials-at-work/</guid>
		<description><![CDATA[While much of the generation-based research seems more likely to produce buzzwords than to actually provide a meaningful framework for thinking about social or cultural trends, a new report from Accenture on the tech habits of Millennials (people born between 1977 and 1997) confirms a broad trend I&#8217;ve heard a number of faculty commenting on: [...]]]></description>
			<content:encoded><![CDATA[<p>While much of the generation-based research seems more likely to produce buzzwords than to actually provide a meaningful framework for thinking about social or cultural trends, a new report from Accenture on the tech habits of Millennials (people born between 1977 and 1997) confirms a broad trend I&#8217;ve heard a number of faculty commenting on: Basically, college-aged folks just don&#8217;t like to use e-mail, and prefer to use social networking sites, instant messaging, and text messaging instead. These preferences mean that younger employees are often just making their own IT policies. As Frederic Lardinois summarizes on <i><a href="http://www.readwriteweb.com/">Read Write Web</a></i>:</p>
<p><small><br />
<blockquote>&#8220;&#8230;this difference between expectations and reality has led over a quarter of the employees surveyed by Accenture to use technology that is unsupported and unsanctioned by their corporate IT departments. Almost half of all Millennials who use social networks, blogs, vlogs, or Twitter do so without support from their IT departments (and often against the IT policies of their companies). Millennials also see no problem with using unsupported mobile phones or instant messaging services at work.&#8221;</p></blockquote>
<p></small></p>
<p>While the report seems to make much of the fact that these Millennial workers often don&#8217;t even know their company&#8217;s IT policies, I wonder how many older (or even slightly older) employees are that well-versed in the regulations and guidelines enforced by individual corporations. Further, I&#8217;m not sure that the lag between employee preference and company policy is particularly novel. In any case, you can read a lengthier summary of the report <a href="http://www.readwriteweb.com/archives/millennials_route_around_it_departments.php">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2008/11/29/millennials-at-work/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Internship program news</title>
		<link>http://colab.ic2.utexas.edu/dm/2008/11/10/internship-program-news/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2008/11/10/internship-program-news/#comments</comments>
		<pubDate>Mon, 10 Nov 2008 21:46:32 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/2008/11/10/internship-program-news/</guid>
		<description><![CDATA[I&#8217;m excited to announce that we officially have our first Portuguese intern. Antonio Aleixo arrived in Shreveport, LA last week and has already gotten to work in the editing department of the independent feature film Skateland. Aleixo is working under Yusef Svacina, an alumnus of the University of Texas&#8217;s Department of Radio-Television-Film. We&#8217;re looking forward [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m excited to announce that we officially have our first Portuguese intern. Antonio Aleixo arrived in Shreveport, LA last week and has already gotten to work in the editing department of the independent feature film <em>Skateland</em>. Aleixo is working under Yusef Svacina, an alumnus of the University of Texas&#8217;s Department of Radio-Television-Film. We&#8217;re looking forward to hearing about Aleixo&#8217;s experiences, and also to working with the interns we have coming to Austin in the coming weeks and months. </p>
<p>This program is the culmination of a lot of ground work, and we&#8217;re excited to have it up and running. There&#8217;s a lot more information about the program available on the <a href="http://colab.ic2.utexas.edu/dm/internships/">internship page</a>. One notable change we have made is to institute rolling deadlines, to make the program more accessible to students who are still in coursework. Students who are interested in applying should do so at least two months prior to when they would want to intern.</p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2008/11/10/internship-program-news/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Internship program</title>
		<link>http://colab.ic2.utexas.edu/dm/2008/06/04/internship-program/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2008/06/04/internship-program/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 15:37:22 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/2008/06/04/internship-program/</guid>
		<description><![CDATA[I&#8217;m currently in Lisbon for the first week of the Summer Institute, and tonight, I&#8217;ll be meeting with some students interested in the internships that we&#8217;ll be offering starting this coming semester. The internship page has further information about the program. 
In short, we&#8217;re working to place qualified graduate students and early-career professionals at digital [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m currently in Lisbon for the first week of the <a href="http://colab.ic2.utexas.edu/dm/2008/04/24/upcoming-summer-workshops-in-lisbon/">Summer Institute</a>, and tonight, I&#8217;ll be meeting with some students interested in the internships that we&#8217;ll be offering starting this coming semester. The <a href="http://colab.ic2.utexas.edu/dm/internships/">internship page</a> has further information about the program. </p>
<p>In short, we&#8217;re working to place qualified graduate students and early-career professionals at digital media companies in the Austin area for either a semester or a summer. These internships should provide some good learning and professional development opportunities for students. We&#8217;ll be providing some workshops aimed at professionalization to supplement the internship experience. </p>
<p>If you&#8217;re interested in learning more about internship opportunities, check out the internship page. And, watch here for application details, which we should have posted by mid-to-late June.</p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2008/06/04/internship-program/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gaming as Immigration Rights Project</title>
		<link>http://colab.ic2.utexas.edu/dm/2008/05/04/gaming-as-immigration-rights-project/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2008/05/04/gaming-as-immigration-rights-project/#comments</comments>
		<pubDate>Mon, 05 May 2008 03:52:00 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Commentary]]></category>
		<category><![CDATA[activism]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/2008/05/04/gaming-as-immigration-rights-project/</guid>
		<description><![CDATA[
Breakthrough, an organization that does human rights work in both the United States and India, has released a game, ICED (I Can End Deportation) to help players learn the ins and outs of immigration policy and rights. The game, which targets youth, is intended to teach players how unfair U.S. immigration policy is. 
The game [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://farm3.static.flickr.com/2121/2466019707_3551fb1e2c.jpg?v=0"/></p>
<p>Breakthrough, an organization that does human rights work in both the United States and India, has released a game, <a href="http://www.icedgame.com/">ICED (I Can End Deportation)</a> to help players learn the ins and outs of immigration policy and rights. The game, which targets youth, is intended to teach players how unfair U.S. immigration policy is. </p>
<p>The game is available as a free download, and includes educational materials for teachers who might want to use the game in the classroom. It&#8217;s an interesting intersection of web activism and educational gaming, to say the least. The amount of collaboration that has gone into the project is impressive &#8212; New York City teachers and dozens of students weighed in on the project. A number of organizations have created web-based games related to their pet issues, but ICED is more comprehensive than many of these projects. It&#8217;s not just a gimmick to convince players to spend more time at the organization&#8217;s web site, and incorporates a great deal of significant information. What remains to be seen is how successful the project will be at reaching its intended audience and what that audience will think of the game.</p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2008/05/04/gaming-as-immigration-rights-project/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Citizen Journalism on Trial</title>
		<link>http://colab.ic2.utexas.edu/dm/2008/04/11/citizen-journalism-on-trial/</link>
		<comments>http://colab.ic2.utexas.edu/dm/2008/04/11/citizen-journalism-on-trial/#comments</comments>
		<pubDate>Fri, 11 Apr 2008 15:53:00 +0000</pubDate>
		<dc:creator>carly</dc:creator>
				<category><![CDATA[Commentary]]></category>

		<guid isPermaLink="false">http://colab.ic2.utexas.edu/dm/2008/04/11/citizen-journalism-on-trial/</guid>
		<description><![CDATA[It might behoove the ACLU, or some organization devoted to civil liberties, to devote some resources to figuring out how to defend speech that is inconvenient to plaintiffs lawyers.
Sandy Szwarc of the excellent blog Junkfood Science has a lengthy and interesting post about a subpoena delivered to the author of Neurodiversity, a website (and blog) [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>It might behoove the ACLU, or some organization devoted to civil liberties, to devote some resources to figuring out how to defend speech that is inconvenient to plaintiffs lawyers.</p></blockquote>
<p>Sandy Szwarc of the excellent blog <a href="http://junkfoodscience.blogspot.com/">Junkfood Science</a> has a lengthy and interesting <a href="http://junkfoodscience.blogspot.com/2008/04/threats-to-squelch-citizen-journalism.html">post</a> about a <a href="http://www.neurodiversity.com/weblog/article/150">subpoena</a> delivered to the author of <a href="http://www.neurodiversity.com">Neurodiversity</a>, a website (and blog) focused on providing resources and information about autism. </p>
<p>The subpoena is particularly sweeping, demanding records and documents and citing, of all things, the bloggers listed on the site&#8217;s blogroll. Kathleen Seidel, the woman behind Neurodiversity, is fighting the subpoena, noting that she has nothing to do with the case in question. Another blogger has been maintaining a <a href="http://colab.ic2.utexas.edu/dm/wp-admin/post-new.php">list</a> of responses to the case, and the Wall Street Journal was the first mainstream media outlet to comment &#8212; yesterday. The quote at the top is from the WSJ <a href="http://online.wsj.com/article/SB120784423414805145.html">article</a>.</p>
<p>These are exactly the types of cases that will determine the rules of engagement for citizen journalists specifically and for bloggers more generally. Should Seidel be granted the same types of protections as more conventional journalists? If she isn&#8217;t, what does this imply about the practicability of blogging that is, as the WSJ puts it, &#8220;inconvenient to lawyers&#8221; or to other powerful people? </p>
]]></content:encoded>
			<wfw:commentRss>http://colab.ic2.utexas.edu/dm/2008/04/11/citizen-journalism-on-trial/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
