At SXSW Interactive 2008, yours truly (Ana Boa-Ventura) will be along with Prentiss Riddle (CoLab, UT-Portugal partnership) in the panel strangely entitled:
Redrum in the Rue Morgue: collaboration in international communities
Besides the obvious nods to Jack Nicholson and Edgar Allan Poe, what is this panel about? Read about it and if you’re in Austin, join us in room 6 – Saturday March 8th, at 3:30PM. We will discuss collaboration in international communities under four perspectives:
- user-interface and information and visualization design;
- the 50x 15 Initiative (One Laptop per Child);
- Second Life and (empirical) observations of cultural preferences in web 2.0;
- cultural models in game design.
These to be brought to you by, respectively, Aaron Marcus (President, AM+A), Steve Howard (Senior Manager, 50×15 Initiative – AMD and secretary & treasurer, 50×15 Foundation), Prentiss Riddle ( Sr Systems Analyst, IC² Institute UT-Austin and CoLab, UT-Portugal partnership), and Tim Landgell, PhD (Lead Faculty for Videogames, Department of Media, National University )
See you there!